Unofficial fan ledgerWizarding Journal

Saturday, 10 October 2026

The stacks

Lore encyclopedia

Catalog cards for the fictional world. Each note is original, short, and unofficial. Nothing here is a chapter, a quote, or a studio guide.

LJ-014Institutions

Hogwarts

A Scottish castle school that sorts its students into four houses and keeps its own calendar of terms, feasts, and exams.

LJ-021Places

Diagon Alley

A hidden London shopping street for wands, books, cauldrons, and school supplies, reached through a pub courtyard.

LJ-022Places

The barrier at King's Cross

A solid-looking barrier between platforms nine and ten that the school train's passengers walk through.

LJ-023Objects

The school train

A scarlet steam train that carries students from London to the castle at the start and end of term.

LJ-030Institutions

Quidditch

A broomstick team sport with four balls, scoring hoops, and a tiny winged ball that can end the match.

LJ-040Institutions

The Ministry of Magic

The British wizarding government: departments, memos, trials, and a talent for denying problems until they reach the atrium.

LJ-041Places

Azkaban

A wizard prison associated with dementors, creatures that feed on happiness and leave a fog of despair.

LJ-042Places

Gringotts

The wizarding bank in Diagon Alley, staffed by goblins and famous for vaults, carts, and a strict idea of ownership.

LJ-050Places

The Forbidden Forest

The castle's dark wood: detention, centaurs, spiders, and the school's habit of putting danger just off the lawn.

LJ-051Places

The Burrow

The crooked family home of the Weasleys: many floors, a loud kitchen, and a portrait of abundance without much money.

LJ-060Magic

The Patronus

A charm that gives shape to a happy memory, used in the stories as a shield against dementors.

LJ-061Magic

Horcrux

A story device: an object used to tether a life outside a body, created through murder, so one defeat is not the end.

LJ-062Objects

The Deathly Hallows

A tale inside the tale: a wand, a stone, and a cloak, and an argument about whether owning all three means anything.

LJ-070Beings

House-elves

Beings bound to households in the stories, with powerful magic of their own and a servitude the books both use and question.

LJ-080Institutions

Beauxbatons and Durmstrang

Two visiting schools that arrive for a tournament and leave most of their curricula off the page.

LJ-081Objects

The Marauder's Map

An enchanted map of the castle that shows people's locations and was made by four students the novels eventually name.